package interfaces.menu;

import org.fenggui.util.Dimension;
import org.fenggui.util.Point;

import gameStates.absGamesStates.gui.AbsMenuState;
import interfaces.AbsInterfaceElement;

public interface AbsMenu extends AbsInterfaceElement {
	
	public boolean gameInitialized();
	
	public AbsMenuState getMenuState();
	
	public void enableContinueButton(boolean b);
	
	public void setGameStarted(boolean gameStarted);
	
	public Dimension getMenuContentSize();
	
	public Point getMenuContentPosition();
}